@startuml
sprite $old_republic [48x48/16] {
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!define FA6_OLD_REPUBLIC(_alias) ENTITY(rectangle,black,old_republic,_alias,FA6 OLD_REPUBLIC)
!define FA6_OLD_REPUBLIC(_alias, _label) ENTITY(rectangle,black,old_republic,_label, _alias,FA6 OLD_REPUBLIC)
!define FA6_OLD_REPUBLIC(_alias, _label, _shape) ENTITY(_shape,black,old_republic,_label, _alias,FA6 OLD_REPUBLIC)
!define FA6_OLD_REPUBLIC(_alias, _label, _shape, _color) ENTITY(_shape,_color,old_republic,_label, _alias,FA6 OLD_REPUBLIC)
skinparam folderBackgroundColor<<FA6 OLD_REPUBLIC>> White
@enduml